Protect them as best you can, kill all of the manifestations, and youll have to take on a slightly more difficult version of the Faceless Man. Dragonshard, Forgotten Realms: Demon Stone . Your goal here is pretty simple - find and kill all of the Manifestations of Hunger before they manage to kill all the fragments of your soul that are wandering around, in the personifications of the followers that you had back to NWN2. There are four unique soldiers here, each of which will drop some pretty good weaponry, including a +8 shortbow with unlimited +8 piercing damage, 2d6 fire damage that Gann will make good use of, as well as a simply insane +10, Keen, Massive Criticals 2d10 dagger that will be a must-have if youre using any kind of rogue class. And this time, I wanted to release my inner munchkin and see just how OP I could get with crafting. However, if you go through with it, Inarus will give you a set of skeleton keys that will apparently open a good number of doors within the academy. Rest up, fight off the gnolls in the back rooms, search for items as you like, then go to Liennas bedroom, search the worktables, and head through the portal that opens. ), so unless you can counteract the small alignment shifts you get from using it, stick to a one-soul-per-day diet if your character is evil. The other two options will have you facing off against either the two Death Knights in the room, or the Death Knights and a resurrected Heilari. Kaelyn can also wear heavy armor and wield some nice weapons, such as the Frost Harpoon you found earlier, but she doesnt have much strength and thus probably wont be a hardcore fighter. You may see a large room in the middle of the map here; explore it if you like. If you head inside, Inarus will appear behind you, blocking your exit, and start to buff himself up. Hello. For example, you can get a +2 +1d6 acid longsword very early on. Unfortunately, Enzibur has him under contract. If your character isnt an arcane spellcaster (and perhaps even if you are), youll probably want to keep Safiya by your side from the beginning until the end; she brings a lot to the table, and her neutrality makes it relatively easy to increase your influence with her, unless you wind up being downright cruel to her. West Harbor has been the scene of battles before, but nothing quite like this. The best way is to go to NWN2vault and download a trainer module. Before you talk to any of them, though, you can enter the dreamscapes of the remaining thralls here and attempt to rescue them; that will eliminate them from the upcoming fight (if indeed there is a fight). The dank hallways are barren, except for the presence of the Myrkulites; worshipers of Myrkul that are looking for the same person you are. Picking the lock on the western door and heading through will cause numerous Ancient Vampires to spawn. Holy Weapon: Best damage enchantment in the OC. Hes much tougher than his compatriots, but is still just a melee fighter, so take him down to become the new jarl. People over at the official forum even started dozen of threads for Owlcat Games to start another kickstarter just so that they'll release a toolset like Neverwinter Nights 1+2. One is in Inarus chambers, and the other one is in the room to the southwest of the main hall, directly to the south of where the pit fiends lie. These guards are the least of your problems here. Canary diamond. I keep hearing all this awesome talk about Scimitars because of their Crit rate. He cant cast spells or use many activated abilities, so basically all you need to do is point him at your enemies and let him loose. A relatively easy way to test it is to do a few run-throughs Kaelyns maximized blade barriers). In the end, youll come to another choice: you can kill the Founder - and by extension, kill a part of Safiya - or let her live. When youre ready to start the fight, walk your main character towards Okku and engage him in dialogue. you dont have to replace anyone), which is pretty handy. The most experience here is apparently gained from letting him off the hook, however, via the second option. Ganns Elemental Swarm spell can help keep you with plenty of helpers during the fight. I am open to enchanting already existing items, especially Sergei's falchion (forgot the name) and boots of sun soul. That includes sleeping, so youll have to be somewhat more careful about waiting to rest now. Find these quests and complete them to find all four of the souls that you need, then come back and unlock the door. You can find some golem parts around, with a couple of fine examples being in Safiyas quarters, as well as new soul housings in Inarus chambers and the southwestern room in the main hall here. Theres a large open area there with an Ancient Wooden Chest in it. You will lose any weapons that youre holding or in your inventory, however. Dont bother wandering around the Shadow Plane looking for more people to talk to; the quest will be a dead end until Act II. If you head along the path out into the hills, youll come across Kuarra, who asks that you follow her. Theyll attack as soon as you talk to them, so you can choose your moment to strike. After obtaining Nefriss key, head to the northern side of the area and unlock the door in the hallway to the west of the stairs. Youll find the remains of a hunting party a bit to the south of the green tree here. If you manage to defeat him (which is possible, with a very good enchanted weapon and a large number of attacks per round), youll earn the Transcendent Edge, a large falchion that appears to mostly be normal, save for the bonus feat "Spirits Ruin". Remove the lever from the device that controls the elemental, then return with it to the northwest and insert it into the device here. So, youll have to fight them. Kaji is pretty weak, and does not partake in battle, but if an enemy casts an AOE spell on your party, he can still be killed. Return to the Middle Barrow and head to the northwest this time. She can take over the casting of some of the Mass Buff spells at level 6 from Safiya, if needed, but apart from that, she wont have a lot of buff spells available to her except for stuff like Mass Aid, Prayer, and Magic Circle versus Evil. Head through it and explore a bit. ALL RIGHTS RESERVED. After defeating the Mistress and the guards, head up to the Covens pedestal and search the corpses in the area for more loot. If you enter the Burning Grove here, youll encounter a strange entity called the Shape of Fire, which will give you this quest. On the other hand, he cant cast any spells nor equip any items, save for amulets and rings. Another interesting aspect of One of Many is that his form will change based on which personality within him is dominant. It's possible to buy one blue diamond somewhere (I think Mulsantir). The door in the room you wind up in will lead to a room full of portals, which also features the Keeper of Doors, a large golem. You can try to talk her out of it, but if you do, youll be locked out of the Sloop and will need to enter through Shadow Mulsantir. Move near the Mosstone with Gann in your party and hit the R button to enter your dream. To obtain the surrogate soul inside Bebtu, youll need to find his original soul and return it to him. When you enter her lair, Gulkaush will attack. Youll need to overcome these obstacles, then bash your soul out of the wall. Pretty handy. If you get the "That your idea of justice, not mine" choice, you can take it to earn some influence with Gann. Search the room and be sure to pick up the Heal potions in the corner chest. When you offload your unusable stuff, its time to start poking around. Lastly, a telthor sanctuary has been overrun by intruders. Safiyas Spiderskin spell will offer the same bonus as well as bonuses to poison resistance and Hide checks, but in most cases Barkskin will effectively be the same spell, so just have Gann cast it on all the party members and save yourself some buffing time after each rest. Acid damage is also one of the least resisted types of damage, so that's one of the better choices. If your character is a fighter of some sort, however, such as our weapon master, then Kaelyn may be less needed, since Gann can fulfill many of the spellcasting functions that shes capable of, and either Okku or One of Many may be more helpful in combat. If you keep him in your party until he hits level 30, hell eventually break 700 hit points if you buff him with extra Constitution. They always show up when you least expect them to. If you want to gain some items, head to the Pool and speak to Orglash there. When youre ready to have the golem fight, speak to Artesh again. Or, well, in Safiyas backpack, at any rate. On the other hand, he, like your Ravenous Incarnation ability, can periodically zap you and steal some of your spirit energy. Despite the fact that you can reach the Vault now, you might not actually want to head down that way. None of the trio will drop any items if you kill them, and this option doesnt affect your alignment at all, so its probably the best way to go. This is considered to be a Chaotic Evil action, though. But since my saves were as they were (fort was 68), and I had steadfast determination, there was no point. If you head out to the north and bear to the east from the door, youll find the Archives, where you can pick up a number of scrolls and a couple of quest-related books. Assuming your Grandma worked at Black Isle, obviously. This fight is tough and lengthy, so go in prepared! You have one choice to make here: accept the siblings offer to help you fight against the army of spirits (which nets you 2,000 XP and a loss of influence with Kaelyn) or letting them free of their promise, which gets you a 6 point influence gain, 2,000 experience, and no helpers during the fight against the spirits; Efrem will also give you his stag helmet, which has some very nice stats on it: +4 AC (Deflection), +4 Constitution, Freedom of Movement, and Divine Resistance 10/-. With that in tow, you can explore the various points of interest on this floor. His Barkskin spell is probably going to be the most useful buffing spell that he has to offer, as itll offer a +5 bonus to natural armor when cast. After a bit of bantering, the spirits will attack you. Thats not legal! First you need to actually get inside the building: that will entail clearing out some of the other petitioners in the area. Unfortunately, theres been a bit of tumult in Safiyas absence, and the entire place is crawling with enemies. Crafting in OC is a bit more rewarding. Regardless, Gulkaush will offer you her eye, which will allow you the Dream Haunting ability. If you do, they'll occupy it and join your party as One of Many. After she died, Gulkaush reappeared at full health, but it was a simple matter to bring her back down to zero. Safiya can offer you some insight on the Keeper of Doors, and youll gain some influence with her, to boot. The beam will travel out this room, make a U-turn in Safiyas room, head through the center obelisk into a southern room, then proceed through a doorway (youll need to bash the bookshelf that blocks its passage) and through a couple more rooms until it reaches a receptacle in the southwest. The tub will damage you for 25 points of cold damage each round, and youll have to take off all your equipment and remove all of your enchantments before entering, so theres little chance for you to cheat. NWN2 Cheats are console commands which can be used in the game to change some values or get some advantages. In NWN2 you can have up to 4 classes, in NWN1 i think that you can only have up to 3. This is a tough fight, especially if you try to engage all of Aramans forces at once. Actually I didn't want to play a too difficult, too mixed . GameSpot's Game Guide to Mask of the Betrayer offers up the following exclusive features: Most of the followers from the NWN2 core campaign are lost to you, either killed in the collapse of the cave at the end of that game, or simply removed from you by the fact that you've been spirited away for thousands of miles. Youll need Nefris key to access the room, though. Exits: Entrance to Mulsantir. Inside the dreamscape, youll encounter The Old Man, who was once a spirit-eater like yourself. Note that most of the essences will require Protection from Energy in order to enchant armor; make sure Safiya picks that up. I am playing through MOTB again, with a Fighter/Bard/RDD/WM build using falchions. It prevents the target from acting, though, so its less useful in combat than the regular Heal spells. You cant engage in any savegame reloading trickery, since the game is reset randomly whenever you begin a new round. What lies in the distant land of Rashemen? Youll encounter Bishop here, whom you probably last saw at the end of Neverwinter Nights 2. If you do so, youll enter. I'm trying not to dead-end myself more than I already have. You have three options when interacting with the body. Hell be able to fuse them together, creating the kind of awkward soul that the pit fiends want. It wont say anything, obviously, but you will have the option to let Safiya take a look at it; if you have a good influence with her, shell be able to upgrade the golem and make it a bit more battleworthy. Type of feat Item creation Prerequisite Caster level 5th. If you side with the defenders, Araman will join you as a fifth party member, fully controllable and outfittable. Spirit energy shows you how much energy you have; you can gain more energy either by attempting to suppress your appetite for spirits, or by devouring enemies that are near death. Hell go down relatively easily, leaving behind one of the best pieces of heavy armor in the game, Seyryus Scales, which has 8 AC, +8 magical Armor bonus, 75% electrical immunity, and a huge damage reduction of 20/Magical. Freeing any single one of the prisoners will let you move on. Certain item base properties are considered enchantments. It's up to you to find new friends, explore the new portion of the world that has been opened to you, and attempt to find the reason you've been cursed, and hopefully eliminate it before it overwhelms you. You have the option of destroying it or retrieving it. If you weren't getting exotic proficiency for free from Favored Soul, there would be absolutely no reason to ever use them. If you need a third soul, you may try to find one in the soul repository (we think 184 is a student soul), or you can build the ultimate golem and enter it in the tournament upstairs. Unfortunately, if you attempt to come back to the upper level, you'll wind up getting warped into the defense mechanisms, so try not to do this unless you need to. Shell give you the key to Liennas secret room in the shadow plane of Mulsantir, as well. When you get free of the conversation, hold Z and look around to find a dirt mound nearby with a little gold in it. She doesnt attack for much damage and if youre properly buffed shell have a hard time hitting you. He wants you to find the Tome of the Dolorous Sage and the Tome of KaTai and bring them to him. When you have the four souls required to open Nefriss door, return there and pop them in. If you wish to destroy the elemental, its not too difficult to do so: its big and powerful, but theres only one of it, so if it manages to bypass your buffs and hit you with damage, its pretty easy to heal your way through it. If the dryads are casting on you from the background, you may want to have Gann and Safiya use their ranged attacks on them in return. I also get Weapon Specialization for free at level 12 (but only for my Deity's weapon). Touch it to a corpse nearby (it needs to be a "fresh corpse"), then find the air elemental in the area, kill it, and use the Globe to absorb the essence it leaves behind. Kaelyn isnt going to set the world on fire with her combat damage; she doesnt have much strength to work with, so shell struggle to hit the high-armor enemies that youll be encountering. Most of the time you'll be granted the True Seeing feat, which will let you ignore the concealed nature of most spirits and hit them more readily, while you will start to fade away yourself, gaining the Concealed ability. Other spirits populate the cursed furnace here, and some will speak to you as well. Striking at the giants as they grab the crown will let you repel their challenges until the real jarl comes. Theyre locked, and cant be Knocked open, and Kaji was about three points shy of being able to pick the locks. Read everything here before interacting with the body; there are two books and a revenge list. So should i go Bastard, Scimitar or Longswords(mostly for the Holy Avenger because aren't Bastard swords simply better than Long Swords?). He speaks of many things, including the fact that you have to find the true Sword of the Gith, which will unlock a door in the dead gods vault, which will let you recreate the original fight to destroy the Wall of the Faithless, where your soul apparently now dwells - as does Araman. Youll spot the Vault ahead, but dont go in yet; feel free to explore this area, kill the enemies, gain some experience, and loot the dirt mounds and unmarked graves. In fact, I recommend the following: Vordan's Hero Creator - Easy and streamlined. If you do want her to cast spells in combat, then keep in mind your difficulty level. The nearby machine isnt marked on your map, but if you examine it, either you (via a Lore check) or Safiya should be able to deduce its basic functionality. Kill him and move on. If you sided with Rammaq before and gave over the two Tomes to him, his minion, Blademistress Sorona, will be waiting for you here. You get more experience for running the Count off (by about 400 points), but if you kill him, hell drop a nice kukri that you can sell for 25,000 gold. Head to the south to the Burning Grove, which youll need to reach through a map transition. Have Gann cast Summon Creature IX if possible. Still, hes a single target taking on a well-oiled machine, so he wont be able to stand for long against you. However, be sure to be fully buffed before you head inside. She wont deal a huge amount of damage with it, but it keeps her busy when youre not casting spells with her, and shell stay away from the enemies that would likely pound her to death. A full party could be created and directly controlled by the player (as opposed to Neverwinter Nights, where only one character could be directly controlled at a time). Nadaj will attack, and be quickly cut down by your party. One of Many'll give you pretty decent buffs from loyalty (including +6 regen), and you can win him over without causing a lot of trouble by including him in the party right before you head to Myrkul - otherwise he's pretty shit and should by all means be left on the benches. You dont need to micromanage him much; just set him onto the toughest enemy in the opposing group and let him go to town. If you attempt to complete the ritual to destroy the phylactery, youll receive 250 XP, destroy the body, and receive a Talisman of Pure Good, as well as points towards the Lawful and Good alignments. If your Influence with your teammates is high enough, you may be able to declare your love for one another and gain a special Romance feat. Falchion is THE best weapon fot motb wm. Killing them will yield the usual essences, while Sarduris will also drop the Deea pouch, which will hurt your Wisdom and Diplomacy scores and match them with equal contributions to your Strength and Intimidate scores. Its around somewhere, and they want you to take care of it for them. The crafting feats. Youll have to have around 250 hit points, unbuffed and unequipped, if you want to surpass this test. You have no choice but to head inside and speak to her, but Dalenka will rudely dismiss you. After a bit of talking, hell reveal that you need to wait until dark in order to pass into the sunken city nearby. Then, head up and click on Mulsantir to leave. If you want to keep him alive, simply park him a good deal to the rear of any fights that you get in, and order your other party members around manually. The Elite Vampires are probably going to be what you want to take down first, as theyre spellcasters. In order to do so, head to the northwestern corner of the map and proceed through the door here. Mulsantir is the first major city youre going to see. Damage Bonus: Magical 2. Since resting in Mask of the Betrayer will sap your spirit energy, youll probably want to use Gann to heal up your party members instead of healing every five minutes of gameplay. Head back to the shadow portal near the bazaar and head through. If you have Gann in your party, then feel free to go crazy with Sunburst spells; Kaelyn will obviously want to go ahead and use Turn Undead to try and make a dent in these guys. Second Door: A defective Imaskari golem will attack you when you open this door. Should you return both of the Tomes intact to Rammaq, hell give you the Dire Totem of the Beastlands, which confers a permanent, magical bonus of +4 to each stat (Strength, Constitution, etc.) Up the Heal potions in the area for more loot Wooden Chest in it they occupy... 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