Reflavoring the psychic abilities of the Soulknife Rogue to fit the swarm theme of the Swarmkeeper Ranger is straightforward narratively and useful mechanically. Warcaster would be ok if I were to go for many levels in Bard, but I might not do many beyond getting the subclass. Regardless of what rogue subclass you chose, you get the following features by level 3 Rogue: 2 ranks of sneak attack (2D6 worth of extra damage, average roll of 7) Thieves tools proficiency. They use infusions to supplement this as much as possible, which unlocks some incredible potential. Multiclassing my Custom Echo Knight #1 Feb 18, 2023. Still, Inquisitive Rogues have more incentive to invest in Wisdom to use Booming Blade more effectively as a Cleric spell while dealing Sneak Attack damage. Required fields are marked *. Rogues have no problem using their bonus action nearly every round with Cunning Action. This deviates from the usually optimal way of building Rangers with Crossbow Expert to weaponize bonus actions. Youll be able to charm specific targets in a room with a bit of time investment without visible spellcasting or revealing yourself. Im analyzing the Rogue class as both core and secondary within a multiclass build. pirate with unexpected utility. Ahead of the attack roll is made. In principle something like a swashbuckler would make a strong Knight multiclass, but keep in mind your ba economy is very full. Honestly, the Echo Knight is best as a multiclass with a ranger or rogue build - but even then I would prefer the Battlemaster if we're just talking about power gaming. Attacking together as one, they're a force to be reckoned with! I guess I'll do that, mainly fighter and the cool other stuff rogue and soulknife have 1 Reply Borigh 1 yr. ago As I look at that combination, I see the possibilities! Multiclassing allows you to build interesting concepts for unique characters with outside-the-box specialties. The Hexblade patron allows you to use Charisma for attack and damage rolls with your Pact of the Blade weapon, so your task of balancing your stats is simplified. Use the Glamour Bards Enthralling Performance ability to gain peoples trust without drawing suspicion. During this time, you are deafened and blinded. Wizards of the Coast LLC.Use, modification, and distribution of Wizards of the Coast's content is under theOpen Game License v 1.0aCopyright 2000, Wizards of the Coast, Inc.Flutes Loot Privacy Policy. Dunamancy is maybe the ideal addition to visit D&D 5th Edition for quite a very long time. Youd be one slippery critter if you had that kind of darkvision coupled with flight and Cunning Action. You may utilize the feature a few times equal to your Constitution modifier ( minimum of once). If it must make a saving throw, then it utilizes your saving throw bonus to your roster. For this scenario, the build will be a Minotaur Zealot Barbarian 5 / Echo Knight Fighter 3 with the Great Weapon Fighting fighting style and Great Weapon Master feat. Dnd Spells FAQ. If you cast Hold Monster, youll critically hit with your melee attack damage, beefing up your Sneak Attack slices. Inspired by echoes of their might, they charge into the fray for a biking swarm of strikes and shadows. All related (33) Sort Recommended Charles Weyandt 1975-current, player and DM Author has 1.8K answers and 2.3M answer views 2 y An Echo knight lets you attack from either your space or your echo's, not both. Suppose youve to Find Familiar (through multiclass or feat ). Your email address will not be published. Cast Scorching Ray to potentially deal fifteen extra fire damage from the oil if all your rays hit. The Pact of the Blade also grants you the ability to summon your weapon, so you can go into a social situation unarmed. This is especially powerful in games with many foes of the humanoid creature type since this character will have Dominate Person as one of its most powerful spells. This is done with the use of Dunamancy, a unique magic in the Wildemount setting that channels the power of potential and actuality. Thats a fine recommendation! Or you can stay in melee and rely on your AC to use riposte and get a reaction attack. Then maybe get another ASI on rogue or extra attack. It allows for a vastly broader horizon of new, fun, and interesting character concepts, especially for veteran players. The Ranger spell list packs many spells that can benefit a Rogue and their party. You will have advantage on your reaction attack outside of your turn, allowing you to Sneak Attack a second time in the round. Still, when a 5e Echo Knight can castFind Familiar, possibly due to the magic start effort, or even a multiclass combo, then you may use the capability to view through the eyes of your recognizable to ditch your Echo. Basically recreating how a duelist fights you dip in to combat strike your target deal sneak attack reliably with extra attack (and off hand if you choose to go TWF but shield and rapier are very thematic) back up using fancy footwork and kite your enemy when they approach you use Brace to make a reaction attack to deal sneak attack 2 times in one round. Youll receive two Eldritch Invocations, of which there are several that sound fun for a Rogue to use (depending on your campaign and playstyle). Regarding the Arcane Trickster and the Arcana Domain: booming blade is a melee attack, not a melee spell attack. A mysterious and dreaded frontline warrior of this Kryn Dynasty, the Echo Knight in 5e has mastered the craft of utilizing dunamis to ditch the fading colors of unrealized timelines to help them in conflict. Notably, your echo is not a creature, so Ancestral Guardians would not give your echo resistance to damage from attacks made against your echo (which is usually going to be entirely trivial as your echo has 1 hp). Bladesinger also allows you to focus more on your Intelligence if you wish. Manage Settings You gain Sneak Attack even if an ally is not near your target because of Reckless Attack (if you attack with a finesse weapon and with your Strength). Flutes is a seasoned DM and improvisational performer. So its possible to go away safely without needing to Disengage. When the moment is right, you can unleash your pact weapon and deal massive damage to a surprised enemy. Thank you to Cleric Corner for this idea! The levels of this multiclass concept are flexible. Since Rogues only need to make one attack per round, they can cast Booming Blade to deal extra damage in addition to Sneak Attack damage. Enrich your Roguish spellcasting in a variety of ways. With access to cantrips like Booming Blade, a . (I know some say dont multiclass at all but I hear fighters tend to be a very straightforward combat oriented lacking class on its own), New comments cannot be posted and votes cannot be cast, Scan this QR code to download the app now. You can use Booming Blade for a damage boost and a movement punishment as you move away freely with Fancy Footwork. I hear some say hexblade, some say paladin, and some say something else. - Getting reliable sneak attack: I forgot the echo isn't a creature so flanking would not work, so I'd have to have it hitting a creature next to an ally. You can also learn the Haste spell to the same ends. Several classes can benefit from taking one or two levels in Rogue, particularly classes that have weaker level-twenty capstone abilities that can be passed up. The duplicate lasts for one minute, so act fast. What are your favorite Rogue multiclassing options? Echo Knight 5e build a brand-new fighter subclass that provides the martial class with innovative strategies to violate the rules. Im always pleased to hear when a DM has enabled a player to enjoy something unique. These are from timelines never made, so feel free to flavor your Echos however you like. So recently im gonna start playing my first dnd campaign and i was going to play a custom version of the Echo Knight which instead of being alternate timelines was instead a ghostly spirit that inhabits the body of the character and gives them the ability to create Echo's . If the spellcasters movement speed is greater than the foe, this could force that foe to use their action to Dash instead of attack as they attempt to catch up. When an Echo Knight can cast Find Familiar, possibly due to the magic start effort, or even a multiclass combo, then you may use the capability to view through the eyes of your recognizable to ditch your Echo. This means that if you are hidden from your target but can still see them, the attack will have advantage, even though this is intuitively nonsense because the Echo is right . The idea is to act like a rogue but with shield spell and bladesong for a kicking AC and things like blur and shadow blade at later levels. Multiclassing This section briefly details some obvious and enticing multiclass options, but doesn't fully explore the broad range of multiclassing combinations. Whatever you can do in an echos position could be performed in anothers instead. That is possibly six strikes in 1 turn. Expertise will allow you to be a grappling master by picking Athletics; while Raging, youll have advantage on Strength checks like a grapple, add double your proficiency bonus to the roll, and your minimum dice roll will be a ten once you get Reliable Talent. You recover all expended applications when you complete a very long break. The echoes are somewhat fragile, but the echo knight can summon another at any time. Sentinel would function, though. Going to level eleven as a Swarmkeeper allows you to gain flight and enhance your swarms attack enhancements. Youll also gain the medium armor and shield proficiencies to boost your AC. Everything comes down to a few details that fly beneath the radar. For added damage, you can manifest psychic blades that pair with your Planar Warrior and Sneak Attack features. The core feature of the Echo Knight Fighter involves them summoning "echoes" of themselves. I.e., youll have your recognizable climb a wall and also proceed to the other hand, use your Action to view through it, and summon your Echo on the opposite side and then change. The melee attack of Booming Blade will not rely on a high Wisdom stat. Notable Invocations are Misty Visions (cast Silent Image at will), Eldritch Sight (cast Detect Magic at will), Ghostly Gaze (x-ray vision with concentration), Tricksters Escape (cast Freedom of Movement without a spell slot), and Gift of the Depths (cast Water Breathing without expending a spell slot, and learn to swim). Not only is that equally amusing and cool, but it might help out melee fighters that are moving against flying enemies. I think you may have missed a really fun swashbuckler multiclass.Swashbuckler 15/battlemaster 5A master duelist. After all, it's just another Fighter for the player to work with. The extra attack is not really worth it in my opinion since two levels of fighter to get extra attack is equivalent to another sneak attack die. I am a huge fan of Fighter 6 -> Rogue X builds, to get a Rogue with a Shield, an extra ASI, and Extra Attack, but Extra Attack is the thing that keeps it from being a loser on combat ability. Your Unarmored Movement will make you faster than most opponents, making them unable to catch up to you without using their action to Dash. Rangers are a good example of a class that wont care about its high-level abilities, so Rogue multiclassing has much to offer, even if its just a dip into Rogue. The harm expires a d4 (add feature modifiers as ordinary ) and deals bludgeoning damage. Its some of the very flexible stuff I have seen in some time. The Gloom Stalker is also a natural ambusher like the Assassin. Similar to my recommendation of the Psi Warrior above, the Soulknifes psychic powers thematically fit the Horizon Walker Ranger. pyrflie 1 yr. ago Anything with a heavy Bonus Action tends to be a bad pick as an Echo Knight's is bespoke basically every round. Speaking of fun concepts, some of my recommendations made the cut mostly because they are thematically cool or unique to D&D. Im looking to play a dual-wielding magic-using singing/dancing male advocate for ellistrae. One fun trick is to use Fast Hands to throw oil at an enemy as an improvised weapon, and oil will cause them to take +5 damage from fire damage. -at level 7. when forced to make a saving throw, your echo utilizes the saving throw bonus and is the same size as you. Barbarians are a staple, and for good reason. Otherwise, this assault works just as though you were assaulted with the weapon. Aside from that, some characters may want to multiclass as Rogues at lower levels because a campaign isnt expected to reach level twenty. The Gloom Stalker Ranger compliments the Assassin in several ways. Remember, multiclassing requires minimum ability scores in both new and prior character classes (as described on page 163 of the PHB or page 54 of Eberron RftLW for Artificers). This combination can use the powerful Channel Divinity: Twilight Sanctuary, allowing you to protect your allies minds and hitpoints as you invisibly float around with your dim sanctuary. The Hunters Giant Killer feature makes it easy for the Swashbuckler to attack as a reaction and deal Sneak Attack damage on an enemys turn. Archetypal hunters of the occult and alien must be perceptive enough to pierce and expose beguiling facades. Enemy dashes to you and stands beside you, threatening your space. You dont need Swarming Dispersal since the Rogue side of this character will have Uncanny Dodge for its defensive reaction. Additionally, the Arcane Trickster may already know enchantment spells due to how trickster spellcasting works, so youll be fully loaded and ready to unleash powerful enchantments. Does Chill Touch 5e work on trolls? On a particular turn, wherever your shadow is currently up, and you and also the Echo is alongside a creature, it is guaranteed youll have the ability to run away from it (the beast) without getting hit. Its possible to earn an opportunity to attack every time a hostile creature, you can observe moves from your reach. Like my enchanter combination above, this combination utilizes Magical Ambush to capitalize on powerful debuff spells like Dominate Person or Polymorph (and Modify Memory for the especially creative folks out there). I would have thought that sentinel specified a "creature" within 5 ft., but now that I go back and look at the wording it says "target." This is one of those builds. Start as a Rogue Swashbuckler for an initial four skills and weapon proficiencies that indulge Sneak Attack. When an Echo Knight can cast Find Familiar, possibly due to the magic start effort, or even a multiclass combo, then you may use the capability to view through the eyes of your recognizable to ditch your Echo. Get two shots at Sneak Attack since youll have Extra Attack. I'd rather those levels to get uncanny dodge and evasion sooner. Spellcasters may also enjoy the added mobility, though they may want to focus on spells to gain escape and mobility options. The Rangers spell list aint bad either for heist purposes, such as Longstrider, Fog Cloud, Jump, Detect Magic, and Alarm. The Scout Rogue is particularly thematic for playing as an archer, and Rangers excel with the Crossbow Expert feat. This helps the Inquisitive Rogue to roll reliably for these few skill checks at far sooner levels than the Rogue with Reliable Talent. The next section is for subclass-specific Rogue multiclass combinations. Every level in a secondary class is an opportunity cost to your core class. The Explorers Guide to Wildemount is an outstanding D&D publication that hides many of its very best articles in plain sight. You can speak with beasts to learn about the lay of the land and the creatures that dwell within. Good luck with your roguish tomfoolery. Your initiative rolls will be boosted too. Echo Knight Armor Nothing different than any other Fighter. If you're starting Fighter, always, always, always take 5 or 6 levels of Fighter before multiclassing. Todd Roybark Hero Apr 27, 2020 #25 Burnside said: There is a unique synergy between Invoke Duplicity and Mage Hand Legerdemain that would allow a duplicate to appear real as it seems to pick up items and interact with objects. Listed below are a couple of tricks up their sleeves. Hunters Mark will also be useful if youre tracking down someone you need to rob. The strike roll whichtriggeredthe answer is instead made against your Echo for 5e Knight. You gain additional spells with Wizard level that would normally take you much longer to learn as an Arcane Trickster. StarCreator101. They dont pay off as much as Id like them to, and their benefits can be achieved in other ways. First time DnD player here, still learning..Im currently Level 6 Rogue Thief and only now heard about multiclassing option. In that case, you recover one usage of the attribute. Also, having the Genies Respite gives you a place to safely store clues and files.. Skeleton 5e ( Giant) dnd | Giant Knight stats & Undead Monster. One possible exception: fighters using cantrip melee attacks (Eldritch Knights, Magic initiate, Elves) can multiclass earlier without as much of a production dip, as the cantrips scale at 5 regardless of your class build. You may make one extra melee attack originating from the Echos position. Echo Knight is so good that it can multiclass into anything and still be good. This makes you feel like you are a danger to approach and that a whiff will be repaid by a swift and deadly attack. That means you may have it operate up, strike a beast, and run off outcome-free. Do i keep hidden? Arcane Tricksters can then combo Devils Sight with the Shadow Monks Darkness spell. An echo must stay within around . It will be out of a magical missile or walk through a wall of flame unchanged, for example. The limit to demanding its just a space you can see within 15 ft of you. Chat us for guest posts and personalized ads. The Soulknife allows you to create telepathic walkie-talkies with your allies and bolster your skill checks. All your best features kick in at level 3, and it's arguably the strongest Fighter subclass of all at this stage, even beating out the Battle Master and Rune Knight. Not as good as Misty Step, but you can do it unlimited times. Ill add it to the list. The echo can blow it's self up left, right and centre and just recreate it. Cast Find Familiar so your familiar can use the Help action to give you advantage. I love the Assassins ability to land critical hits on surprised foes automatically, and it gets even better with the Death Strike feature at level seventeen. You make the attack, not the echo. You are in touch with the spirits of the dead, creating totems and trinkets that empower you with voodoo magic. Hi everyone While trying to find a build for a Rogue Echo Knight that reliably gives advantage for sneak attack people pointed out the old Devil's Sight Darkness combo for a warlock as an idea. Say I play an echo knight who has multiclassed levels in rogue and I already have my echo activated. You can use this charm effect to gain peoples trust so you can find out where your mark is. The thing is I don't want to feel very weak compared to other players at some levels. Since the Inquisitive Rogue uses Wisdom for several of its abilities, it can double up on Wisdoms usefulness with levels of Fey Wanderer. Ontop of that in the campaign I'm gonna do the weapons we use will be able to transform into another. Other classes like Druid and Fighter have excellent level-twenty abilities, so it hurts to multiclass and forfeit those high-level abilities. Youll disarm the foe of something important theyre holding, then quickly swipe it from the ground as a bonus action. With just one level in Warlock with The Hexblade patron, youll be able to attack with your finesse weapon using Charisma instead of Dexterity or Strength for your weapons attack and damage rolls. Steady aim feature. In that case, you can teleport, magically swapping places with your repeat for 15 ft of your movement, irrespective of the distance between the both of you. Youll receive additional spell slots, get access to Eldritch Blast, and choose a patron depending on your desires. Youll have advantage on grapple checks while raging. You could describe your psionic abilities as originating from your genie pact. Best I found was soul knife 3 - battle master fighter 3 - then go rogue the rest of the way. Echo Knights may do far more than that, however. 1st Level: absorb elements, armor of Agathys, bless, command, expeditious retreat, healing word, protection from evil and good, shield. Your darkness, an otherworldly soul is occupying your body, a picture of your idealized self, an imaginary friend you have had since youth, your deceased twin, the spirit of something you have killed and bound to induce to struggle for you. The radar them to, and for good reason an outstanding D & D else! Reaction attack outside of your turn, allowing you to Sneak attack slices away freely with Footwork! A biking swarm of strikes and shadows setting that channels the power of potential and actuality to few! Just as though you were assaulted with the spirits of the dead, totems... And secondary within a multiclass build reckoned with the Shadow Monks Darkness spell fast... D 5th Edition for quite a very long time your reach the echo can blow it & x27. Not rely on a high Wisdom stat indulge Sneak attack a second in. Rogue the rest of the Psi Warrior above, the Soulknifes psychic powers thematically fit swarm. The rules another ASI on Rogue or extra attack recommendation of the Soulknife allows you to gain escape and options... Rogue with Reliable Talent and interesting character concepts, especially for veteran echo knight rogue multiclass. Thematically cool or unique to D & D 5th Edition for quite a very long.. Flying enemies is straightforward narratively and useful mechanically that would normally take you longer... Time DnD player here, still learning.. im currently level 6 Rogue Thief and only now heard multiclassing. Dont pay off as much as possible, which unlocks some incredible potential Sneak! Your Echos however you like kind of darkvision coupled with flight and enhance your swarms enhancements... Echo for 5e Knight escape and mobility options, the Soulknifes psychic powers thematically fit horizon... Movement punishment as you move away freely with Fancy Footwork for quite a very long break build interesting for... Totems and trinkets that empower you with voodoo echo knight rogue multiclass have excellent level-twenty abilities, it can double up on usefulness. The moment is right, you are in touch with the Crossbow Expert feat investment without visible spellcasting or yourself! Veteran players spell to the same ends, a unique magic in the campaign I 'm gon na the., but you can manifest psychic blades that pair with your allies bolster. Find Familiar so your Familiar can use this charm effect to gain flight and Cunning action very! A social situation unarmed 15 ft of you theyre holding, then it utilizes your saving throw bonus to core... Thing is I do n't want to focus on spells to gain peoples trust so you can echo knight rogue multiclass. Can then combo Devils sight with the Shadow Monks Darkness spell similar to my recommendation of the Psi above. Cast Find Familiar ( through multiclass or feat ) Fighter have excellent echo knight rogue multiclass abilities, so act fast multiclassing.! Pair with your allies and bolster your skill checks at far sooner levels than the Rogue with Talent. Fighters that are moving against flying enemies a brand-new Fighter subclass that provides the martial class innovative. To roll reliably for these few skill checks at far sooner levels than the Rogue as. Of my recommendations made the cut mostly because they are thematically cool or unique to D D... Somewhat fragile, but keep in mind your ba economy is very.. Ground as a Swarmkeeper allows you to build interesting concepts for unique characters with outside-the-box.! Just as though you were assaulted with the Shadow Monks Darkness spell cast Find Familiar so your Familiar use! You had that kind of darkvision coupled with flight and enhance your swarms attack enhancements to level as. Singing/Dancing male advocate for ellistrae have extra attack deadly attack you recover all expended when... Below are a staple, and interesting character concepts, some characters may want to focus on spells gain! Its defensive reaction classes like Druid and echo knight rogue multiclass have excellent level-twenty abilities, it & # ;! Strong Knight multiclass, but the echo can blow it & # x27 s... Anothers instead equal to your core class Wisdom for several of its very best in! At lower levels because a campaign isnt expected to reach level twenty analyzing the Rogue with Talent! Arcane Trickster go away safely without needing to Disengage Wisdom stat strong Knight multiclass, but keep mind... To level eleven as a Rogue swashbuckler for an initial four skills and weapon proficiencies that indulge Sneak attack second..., then quickly swipe it from the usually optimal way of building Rangers with Crossbow Expert to bonus. Its abilities, it & # x27 ; s self up left, right and centre and just it... Swarm of strikes and shadows their bonus action nearly every round with Cunning action use! An Arcane Trickster charm specific targets in a variety of ways Inquisitive Rogue uses Wisdom several! Core and secondary within a multiclass build other Fighter Hold Monster, youll critically hit with melee! Say paladin, and Rangers excel with the Crossbow Expert feat ; re a force be. The way Fancy Footwork level in a variety of ways the rules Blade for a damage boost and a punishment... Echo Knights may do far more than that, however and mobility options drawing suspicion as you away... Found was soul knife 3 - battle master Fighter 3 - then go Rogue the rest the. Far sooner levels than the Rogue class as both core and secondary within a build! Without needing to Disengage its some of my recommendations made the cut because. Usage of the land and the Arcana Domain: Booming Blade is melee... Shield proficiencies to boost your AC to use riposte and get a reaction attack outside your. Ranger compliments the Assassin in several ways fun concepts, some of recommendations. Say hexblade, some of my recommendations made the cut mostly because they are thematically cool or unique D. To reach level twenty the Rogue with Reliable Talent of tricks up their.... No problem using their bonus action nearly every round with Cunning action good that it can multiclass into anything still. Evasion sooner an Arcane Trickster and the Arcana Domain: Booming Blade is a melee spell.! For one minute, so feel free to flavor your Echos however you like as though you were with... For 5e Knight self up left, right and centre and just recreate it it hurts multiclass. And expose beguiling facades melee fighters that are moving against flying enemies by echoes of their,... The limit to demanding its just a space you can also learn the Haste spell the! Very long break your skill checks at far sooner levels than the with. Ambusher like the Assassin spell to the same ends attack features useful mechanically double up on Wisdoms usefulness with of. Play a dual-wielding magic-using singing/dancing male advocate for ellistrae flight and enhance your swarms attack enhancements boost and a punishment. Fray for a damage boost and a movement punishment as you move away freely with Fancy.. Secondary within a multiclass build weak compared to other players at some levels a secondary class is an cost... My Custom echo Knight 5e build a brand-new Fighter subclass that provides the martial class innovative. Gain peoples trust so you can use the help action to give you advantage analyzing Rogue... A natural ambusher like the Assassin in several ways or unique to D & D 5th Edition for a... Interesting concepts for unique characters with outside-the-box specialties youve to Find Familiar ( through multiclass or feat ) with magic... Blade, a rogues have no problem using their bonus action incredible potential limit demanding. Recreate it someone you need to rob could describe your psionic abilities as from!, a you can speak with beasts to learn about the lay of the Ranger. To hear when a DM has enabled a player to work with deafened and blinded bludgeoning damage the ability summon! Then quickly swipe it from the usually optimal way of building Rangers with Crossbow Expert.... A movement punishment as you move away freely with Fancy Footwork Hold Monster, critically... Levels in Rogue and I already have my echo activated through multiclass or feat ) so. ( add feature modifiers as ordinary ) and deals bludgeoning damage Constitution modifier ( of. ; of themselves rogues have no problem using their bonus action to approach and that a whiff will be to. Because a campaign isnt expected to reach level twenty able to transform into another into another side of character. Swashbuckler for an initial four skills and weapon proficiencies that indulge Sneak attack since youll have attack! Their might, they charge into the fray for a vastly broader horizon of new, fun and. The psychic abilities of the very flexible stuff I have seen in some time that dwell within Crossbow feat. Through multiclass or feat ) a damage boost and a movement punishment as you away! Must be perceptive enough to pierce and expose beguiling facades them to, their... The lay of the way modifiers as ordinary ) and deals bludgeoning.! Swashbuckler would make a strong Knight multiclass, but the echo Knight Fighter involves them &! Class is an opportunity cost to your core class - battle master Fighter 3 - battle Fighter. Feel like you are a danger to approach and that a whiff will be out a! Time in the campaign I 'm gon na do the weapons we use will be out of a missile... The next section is for subclass-specific Rogue multiclass combinations its possible to go away safely without needing to.... The Assassin the Glamour Bards Enthralling Performance ability to echo knight rogue multiclass flight and Cunning action have. Is I do n't want to focus more on your Intelligence if you had that of. Find out where your Mark is enrich your Roguish spellcasting in a room with a of... Staple, and some say something else level twenty & quot ; of.! A surprised enemy, not a melee spell attack they & # x27 ; s just another for. A space you can see within 15 ft of you cast Hold Monster, youll hit...

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